Big Xing (also seen as Da XingXing in earlier demo builds) is a dangerous bow-wielding boss encountered inside the Ultimate Challenge area. He’s famous for firing fast three-arrow volleys that have strong armor penetration, and for placing the player into a tight, low-cover arena where mistakes are punished severely. This guide explains where Big Xing spawns, how his attack patterns work, the exact tactics that work reliably, recommended loadouts, loot you should expect, and practical farming tips for both new and veteran players.
(Note: community reports and player discussion confirm Big Xing’s demo name and his unique bow volley behavior — see citations for key claims below.)
Quick facts
- Boss name/keyword: Big Xing Boss (a.k.a. Da XingXing in the demo).
- Map/zone: DEMO — Ultimate Challenge area (small, open arena with minimal cover).
- Weapon: Repeating bow that fires three high-penetration arrows per salvo.
- Armor interaction: His arrows are medium-penetration and can pierce Level 4 armor, so unprepared players feel significant damage.
- Encounter style: Fast, high-burst ranged harassment followed by close chase; the arena offers only a couple of large containers as cover.
Where Big Xing spawns — the arena and approach
Big Xing is a named encounter inside the Ultimate Challenge arena — a restricted trial area you must pass through to reach the exit. The fight usually begins when you jump into the arena from a higher approach. Because the arena is narrow and exposed, your entry timing and approach matter a lot: if you arrive with low stamina or low health, a single triple-arrow salvo can cripple you. Community discussions confirm the arena’s tight geometry and the need for prepared planning.
Pro tip: Before jumping into the arena, prepare your stamina, medkits, and a short-range weapon or crowd-control consumables — you’ll need mobility and burst damage, not a long, drawn-out sniper duel.
Behavior & attack patterns — what to expect
- Triple-arrow salvo: Big Xing fires three arrows in quick succession, each with decent penetration and damage. If all three land, expect near-fatal damage and possible bleeding status.
- High stamina & mobility: He’s fast and keeps sprinting or repositioning; the arena’s containers are small and won’t buy long safety. Expect short windows to attack.
- Reload/fire rhythm: After a salvo, there’s a short reload/recovery window. Players consistently report a brief 2–3 second window to deal damage before he fires again — use that timing.
Tactical implication: The fight favors hit-and-run guerrilla tactics or quick burst DPS that capitalizes on the reload window. Standing in the open and trading sustained fire is a losing strategy.
Recommended tactics — step-by-step (reliable methods)
Tactic A — Hit-and-run (recommended for most players)
- Prep: Full health, full stamina, 2–3 medkits, and at least one throwable (flash or stun if available). Equip a fast-handling AR or SMG with AP or high-penetration ammo if you have it.
- Enter & bait: Jump into the arena and immediately move to the nearest container to bait a shot. When Big Xing aims (laser/aim animation or audible draw), wait for the first arrow and then dodge behind cover.
- Exploit reload window: After his triple-shot, peek and unload a short controlled burst (4–8 rounds) into him, then roll back behind cover. Repeat until he falls. Timing is essential — his firing cadence is the opening.
Tactic B — Flash/stun setup (higher success rate, needs consumables)
- Bring 2–3 flash/stun grenades.
- Use a flash to blind him, rush to close distance, and unload a shotgun/SMG barrage in a single burst.
- Roll to cover and heal during his short recovery. This reduces the chance of taking a full triple-hit. Community players mention flash tactics as effective in tight arenas.
Tactic C — High-penetration sniper counter (riskier)
If you carry rare high-penetration rounds, you can attempt long-range headshots through thin cover immediately after he fires, but this is high-risk given the arena geometry and his mobility.
Best loadouts (beginner → veteran)
Beginner (safe & cheap):
- Primary: SMG with good hip-fire or high magazine (MP5/Bizon style) for quick burst.
- Secondary: Shotgun for point-blank finish.
- Armor: Level 3–4 (Level 4 is common farmable armor in the area).
- Consumables: 3 medkits, 1–2 flash/stun grenades, stamina totem if available.
Veteran (optimized / speed-run):
- Primary: High RoF AR with AP or rare armor-piercing rounds.
- Secondary: Fast-handling shotgun (MP-155 ULTIMA style recommended by some players for close bursts).
- Extras: Flash grenades, a full stack of high-penetration bullets, and light movement totems for better kiting.
Loot & rewards — why you fight Big Xing
Big Xing drops high-value components and boss-tier loot (weapon parts, rare ammo) when killed and successfully extracted. Because the Ultimate Challenge is part of progression content, bosses in this area are designed to reward risk with uncommon items — prepare to extract quickly after the kill to net profit.
Players also run the arena repeatedly to farm specific crafting parts and challenge completion credits — factor in durability/repair costs when deciding loadouts.
Farming strategy & risk management
- Economical runs: Use cheap but effective weapons to reduce gear loss if you die. SMGs and low-cost shotguns are ideal for repeated attempts.
- Rotate attempts: Ultimate Challenge spawns and player congestion can vary — avoid predictable camping patterns to reduce PvP or contested runs.
- Time your runs: Attempt runs when you can commit to extracting immediately (no distractions or long crafting sessions before starting the challenge).
Common mistakes to avoid
- Entering low health or with low stamina. Big Xing punishes pre-weakened players.
- Standing in the open after a volley. You must use the reload window to move — otherwise you absorb another volley.
- Trying to outlast him in open sightlines. The arena favors quick strikes, not prolonged trades.
Quick checklist
- Keyword: Big Xing Boss
- Where: Ultimate Challenge arena (DEMO).
- Threat: 3-arrow high-penetration volley that can pierce Level 4 armor.
- Bring: SMG/AR with AP rounds, shotgun, 3 medkits, 1–2 flash/stuns, full stamina.
- Tactic: Bait → dodge → exploit reload window → burst → repeat.
FAQ
Yes — community reports indicate his arrows have medium penetration capable of damaging Level 4 armor users significantly. Use AP rounds or flash tactics to reduce exposure.
Rolling can work, but it must be timed. If you roll too early, he will shoot when your invulnerability ends. Learn the timing and favor cover over risky rolls.
Conclusion
Big Xing Boss is a short, brutal, trial-style encounter built around high-burst triple-arrow volleys and a confined arena that leaves little room to breathe. The best approach is calm preparation: enter with full health/stamina, bring medkits and flash grenades, use a fast SMG or AR with AP rounds, and exploit the short reload windows between volleys. With the right timing and a conservative extraction plan, Big Xing runs are repeatable and profitable — but unprepared players will find the encounter unforgiving.